EEMCS

Home > Publications
Home University of Twente
Education
Research
Prospective Students
Jobs
Publications
Intranet (internal)
 
 Nederlands
 Contact
 Search
 Organisation

EEMCS EPrints Service


25442 Simulated Social Touch in a Collaborative Game
Home Policy Brochure Browse Search User Area Contact Help

Huisman, G. and Kolkmeijer, J. and Heylen, D.K.J. (2014) Simulated Social Touch in a Collaborative Game. In: Proceedings of the 9th International Conference on Haptics: Neuroscience, Devices, Modeling, and Applications (EuroHaptics 2014), 24-26 Jun 2014, Versaille, France. pp. 248-256. Lecture Notes in Computer Science 8618. Springer Verlag. ISSN 0302-9743 ISBN 978-3-662-44192-3

Full text available as:

PDF

286 Kb
Open Access



Official URL: http://dx.doi.org/10.1007/978-3-662-44193-0_32

Exported to Metis

Abstract

In this paper we present a study in which participants played a collaborative augmented reality game together with two virtual agents, visible in the same augmented reality space. During interaction one of the virtual agents touches the user on the arm, by means of a vibrotactile display. We investigated whether social touch by a virtual agent in a collaborative setting would positively influence the participant’s perception of this touching virtual agent. Results showed that the touching virtual agent was rated higher on affective adjectives than the non-touching agent.

Item Type:Conference or Workshop Paper (Full Paper, Poster)
Research Group:EWI-HMI: Human Media Interaction
Research Program:CTIT-NICE: Natural Interaction in Computer-mediated Environments
Research Project:COMMIT/P04+P05: Virtual Worlds for Well-being
Uncontrolled Keywords:Simulated social touch; Touching virtual agent; Vibrotactile feedback; Augmented reality
ID Code:25442
Status:Published
Deposited On:19 January 2015
Refereed:Yes
International:Yes
More Information:statisticsmetis

Export this item as:

To correct this item please ask your editor

Repository Staff Only: edit this item